Fire emblem what is mt




















Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. Screenshot of the Week. Submit your photo Hall of fame. Featured on Meta. Now live: A fully responsive profile. Screenshot of Week 51 [Submissions Closed]. Related 3. Hot Network Questions. Question feed. Restores HP every turn; effect increased with Crest of Indech.

Heal 8 0 1 — E 10 Restores HP for an ally. Physic 8 0 1 — C 5 Restores HP for a distant ally. Recover 30 0 1 — C 5 Restores HP for an ally. Rescue — — — 1 — B 3 Moves an ally to a space next to the user. Restore — — — 1 — C 10 Cures status effects on all allies in range.

Seraphim 8 75 5 10 C 8 Effective against Monster foes. Silence — — — B 3 Prevents foe from using magic for 1 turn. Warp — — — 1 — B 1 Moves an ally to a specified tile within range. Bolganone 8 85 0 6 C 5 — Bolting 12 65 15 18 B 2 Cannot trigger follow-up attacks. Meteor 10 80 0 19 B 1 Cannot trigger follow-up attacks. Quake 8 50 0 All 20 B 1 Damages all units except Flying, cannot trigger follow-up attacks.

Broken Gauntlet 0 30 0 1 20 E — A weapon that has ran out of uses. Dragon Claws 4 75 5 1 7 A 30 Effective against Dragon foes. Game content and materials are trademarks and copyrights of their respective companies, publisher and its licensors.

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About Contact Privacy Terms Site. All Rights Reserved. Deals magic-based damage, enables Beast Fang for Crest of the Beast. Brave Sword. Broken Sword. A weapon that has ran out of uses. Cursed Ashiya Sword. Inflicts 5 damage to the wielder after combat. Dark Blutgang. Dark Creator Sword. Dark Thunderbrand. Devil Sword. Inflicts 10 damage to the wielder after combat.

Iron Sword. Killing Edge. Levin Sword. Effective against Armoured and Cavalry foes. Thales only, deals magic-based damage. Rusted Sword. In previous Fire Emblem games, there was a weapons triangle that gave one style of fighting an advantage and disadvantage over another.

In Three Houses , this weapons triangle is gone so battling becomes more about strategy and strength then a weapon type. Bows, for example, do more damage to flying units like Pegasus Knights and Wyvern Riders. Some weapons also have specific traits that can do more damage to units on horseback or armored units.

Be sure to check your weapon's stats and abilities before each battle. Some weapons also have varying range of attack. Bows and Tomes, for example, can attack units two spaces away. However, in the case of most Bows, they won't be able to defend against units who attack from one space away.

In Fire Emblem: Three Houses , units can gain proficiency with certain weapons. The more a unit uses a specific weapon, the higher their skill level becomes. The higher the skill level, the stronger their attacks. Combat Arts are powerful techniques that use more weapon durability than usual. They do not typically allow for follow-up attacks. These techniques can help a unit defeat a powerful foe in a pinch, so don't be shy about using them.

Units learn more Combat Arts when their weapon skill levels go up. When you attack an enemy that is also in attack range of one or more of your other units, you will trigger a linked attack.

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